Used with
UIDragDetector as the paradigm to generate proposed motion, given a stream of input position vectors.- Items
- 4
- Uses
- 1
Items4
- 2D motion in the plane of the
LayerCollector. - 1D motion along the detector's
DragAxis. - By default, rotation about the absolute center position of the detector's parent
GuiObject. IfReferenceUIInstanceis set, rotation happens about that instance's absolute center position. - Calculates desired motion via a custom function provided through
SetDragStyleFunction().