Color categories used to theme the Script Editor in Roblox Studio.
- Items
- 49
- Uses
- 0
Items49
- Fallback foreground color used for script text that does not match any more specific syntax category.
- Color applied to operator tokens such as
+,-,*,/,==, and..in scripts. - Color applied to numeric literal tokens in scripts.
- Color applied to string literal tokens, including quoted strings and long-string literals.
- Color applied to comment tokens (single-line
--and block--[[ ]]comments) in scripts. - Color applied to Luau reserved keywords such as
if,then,else,do,end,return, andwhile. - Color applied to Luau built-in functions and standard library identifiers in scripts.
- Color applied to method call identifiers in scripts.
- Color applied to property access identifiers (tokens following a
.operator) in scripts. - Color applied to the
nilliteral token in scripts. - Foreground color used to highlight boolean literals (
trueandfalse) in scripts. - Color applied to the
functionkeyword token in function declarations. - Color applied to the
localkeyword token in local variable and function declarations. - Color applied to the
selfidentifier token in method bodies. - Color applied to Luau-specific type annotation keywords such as
typeandtypeof. - Color applied to the identifier that names a function in its declaration.
- Color applied to
TODOmarkers found inside comments in scripts. - Main background color of the Script Editor canvas.
- Foreground color for text within the currently selected range in the Script Editor.
- Background highlight color for the currently selected text range in the Script Editor.
- Background highlight color applied to text ranges matched by a Find or Replace operation.
- Background highlight color applied to all occurrences of the word under the cursor when word-highlight is active.
- Color used for warning-severity diagnostic markers and underlines in scripts.
- Color used for error-severity diagnostic markers and underlines in scripts.
- Color used for information-severity diagnostic markers in scripts.
- Color used for hint-severity diagnostic markers in scripts.
- Color used to render visible whitespace characters (spaces and tabs) when that display option is enabled.
- Background highlight color applied to the line that currently contains the text cursor.
- Background highlight color for the line the debugger is currently paused on.
- Background highlight color for a line that caused a runtime error during a debugging session.
- Color of the vertical column ruler line drawn at the configured character-width limit in the Script Editor.
- Color applied to bracket characters such as
(,),[,],{, and}in scripts. - Color applied to Luau type name tokens in type annotations and declarations.
- Primary text color for items listed in autocomplete and context-menu popups.
- Secondary text color (for example, type annotations or documentation hints) in autocomplete popups.
- Text color of the currently highlighted item in autocomplete and context-menu popups.
- Background color for autocomplete and context-menu popups in the Script Editor.
- Background color of the currently highlighted item in autocomplete and context-menu popups.
- Background color of the scrollbar track inside autocomplete and context-menu popups.
- Color of the scrollbar thumb (handle) inside autocomplete and context-menu popups.
- Border color for autocomplete and context-menu popups in the Script Editor.
- Background color for inline code blocks rendered in the documentation viewer panel within Studio.
- Text color for labels displayed in the AI Code Overlay panel.
- Background color for AI Code Overlay action buttons in their default (idle) state.
- Background color for AI Code Overlay action buttons when the pointer hovers over them.
- Background color for AI Code Overlay action buttons while they are being pressed.
- Color of the vertical guide lines drawn at each indentation level in the script editor gutter.
No class members use Enum.StudioScriptEditorColorCategories.