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Roblox API Reference

Enum.ScriptStoppedReason

Describes why the debugger paused execution.
Items
5
Uses
0

Items5

  • Enum.ScriptStoppedReason.Breakpoint = 0
    Execution stopped because a user-defined breakpoint was hit.
  • Enum.ScriptStoppedReason.Exception = 1
    Execution stopped because an exception was thrown (governed by the current DebugBreakModeType).
  • Enum.ScriptStoppedReason.Pause = 2
    Execution stopped because ScriptDebuggerService:Pause() was called.
  • Enum.ScriptStoppedReason.Step = 3
    Execution stopped after completing a step operation.
  • Enum.ScriptStoppedReason.Entry = 4
    Execution stopped at a script's entry point.

No class members use Enum.ScriptStoppedReason.