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Roblox API Reference

Enum.RestPose

Determines how the initial joint rest pose is established when importing a rigged 3D model.
Items
3
Uses
1

Items3

  • Enum.RestPose.Default = 0
    Uses the first animation clip found in the source file to define the initial joint rest pose on import.
  • Enum.RestPose.RotationsReset = 1
    Resets all joint rotations to zero so that the imported rig starts from an identity rest pose.
  • Enum.RestPose.Custom = 2
    Uses a specific animation clip, identified by its index in the file, to set the initial joint rest pose on import.

Used by properties1