Enum used with
RunService:SetPredictionMode() to define the prediction mode for the instance.- Items
- 3
- Uses
- 2
Items3
- The engine will automatically decide if this instance should be predicted or not. Currently, only
BasePartsnear the local player character'sHumanoidwill be predicted within a dynamic radius that grows and shrinks based on the device's capability to handle the simulation load. - The instance will be predicted. Mismatches in the attributes of this instance between the client and server will cause a rollback and resimulation. If the instance is a
BasePart, its physics properties will be predicted ahead of the replicated authoritative server state. - The instance will not be predicted. Regular network ownership semantics apply.