# Enum.PhysicsSteppingMethod

Roblox Engine API enum from Roblox Studio 0.744.0.7441077 (version-7aaa6838d36c4448).

- HTML page: https://rapi.sleaze.dev/enums/PhysicsSteppingMethod/
- Roblox documentation: https://create.roblox.com/docs/reference/engine/enums/PhysicsSteppingMethod

Controls how the physics engine advances simulation time for assemblies in a [`Workspace`](https://rapi.sleaze.dev/classes/Workspace.md).

## Items

| Name | Value | Description |
| --- | --- | --- |
| `Default` | 0 | The current default is [`Adaptive`](https://rapi.sleaze.dev/enums/PhysicsSteppingMethod.md). |
| `Fixed` | 1 | All simulated assemblies inside the workspace will advance forward at 240 Hz. This option is best for optimal stability and simulation accuracy. |
| `Adaptive` | 2 | The engine attempts to assign optimal simulation rates for individual assemblies of either 240 Hz, 120 Hz, or 60 Hz. This setting is optimized for performance. |

## Used by

Each entry lists the class, then the role and names of the members that use this type.

- [Workspace](https://rapi.sleaze.dev/classes/Workspace.md): property `PhysicsSteppingMethod`
