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Roblox API Reference

Enum.ParticleFlipbookLayout

Determines the layout of the flipbook texture.
Items
5
Uses
2

Items5

  • Enum.ParticleFlipbookLayout.None = 0
    Disable flipbook features and use the texture as a single static texture over the particle's lifetime.
  • Enum.ParticleFlipbookLayout.Grid2x2 = 1
    2×2 frames for a 4-frame animation.
  • Enum.ParticleFlipbookLayout.Grid4x4 = 2
    4×4 frames for a 16-frame animation.
  • Enum.ParticleFlipbookLayout.Grid8x8 = 3
    8×8 frames for a 64-frame animation.
  • Enum.ParticleFlipbookLayout.Custom = 4
    A custom grid size defined by FlipbookSizeX and FlipbookSizeY.

Used by properties2