Controls stream in and out behavior of a model.
- Items
- 5
- Uses
- 1
Items5
- Default behavior (subject to change).
- Persistent models are sent as a complete atomic unit soon after the player joins and before the
Workspace.PersistentLoadedevent fires. Persistent models and their descendants are never streamed out. - Behaves as a persistent model for players that have been added using
Model:AddPersistentPlayer(). For other players, behavior is the same asAtomic. You can revert a model from player persistence viaModel:RemovePersistentPlayer(). - When a nonatomic model is streamed, descendants are also sent, except for part descendants. Nonatomic models that are not descendants of parts are sent during experience loading.