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Roblox API Reference

Enum.MeshScaleUnit

Specifies the real-world unit of length that a source 3D mesh file was authored in, used by the mesh importer to scale geometry to Roblox studs.
Items
6
Uses
1

Items6

  • Enum.MeshScaleUnit.Stud = 0
    Treats the source mesh as authored in Roblox studs, applying no unit conversion on import.
  • Enum.MeshScaleUnit.Meter = 1
    Treats the source mesh as authored in meters and scales it to Roblox studs on import.
  • Enum.MeshScaleUnit.CM = 2
    Treats the source mesh as authored in centimeters and scales it to Roblox studs on import.
  • Enum.MeshScaleUnit.MM = 3
    Treats the source mesh as authored in millimeters and scales it to Roblox studs on import.
  • Enum.MeshScaleUnit.Foot = 4
    Treats the source mesh as authored in feet and scales it to Roblox studs on import.
  • Enum.MeshScaleUnit.Inch = 5
    Treats the source mesh as authored in inches and scales it to Roblox studs on import.

Used by properties1