# Enum.MeshScaleUnit

Roblox Engine API enum from Roblox Studio 0.744.0.7441077 (version-7aaa6838d36c4448).

- HTML page: https://rapi.sleaze.dev/enums/MeshScaleUnit/
- Roblox documentation: https://create.roblox.com/docs/reference/engine/enums/MeshScaleUnit

Specifies the real-world unit of length that a source 3D mesh file was authored in, used by the mesh importer to scale geometry to Roblox studs.

## Items

| Name | Value | Description |
| --- | --- | --- |
| `Stud` | 0 | Treats the source mesh as authored in Roblox studs, applying no unit conversion on import. |
| `Meter` | 1 | Treats the source mesh as authored in meters and scales it to Roblox studs on import. |
| `CM` | 2 | Treats the source mesh as authored in centimeters and scales it to Roblox studs on import. |
| `MM` | 3 | Treats the source mesh as authored in millimeters and scales it to Roblox studs on import. |
| `Foot` | 4 | Treats the source mesh as authored in feet and scales it to Roblox studs on import. |
| `Inch` | 5 | Treats the source mesh as authored in inches and scales it to Roblox studs on import. |

## Used by

Each entry lists the class, then the role and names of the members that use this type.

- [RootImportData](https://rapi.sleaze.dev/classes/RootImportData.md): property `ScaleUnit`
