The level of detail of
MeshParts displayed in Studio.- Items
- 11
- Uses
- 1
Items11
- Select level of detail based on distance (default behavior as in game).
- Forces MeshParts to render at LOD index 0, the finest detail level.
- Highest level of detail.
- Second highest level of detail.
- Third highest level of detail.
- Lowest level of detail.
- Forces MeshParts to render at LOD index 5.
- Forces MeshParts to render at LOD index 6.
- Forces MeshParts to render at LOD index 7.
- Forces MeshParts to render at LOD index 8.
- Forces MeshParts to render at LOD index 9, the coarsest available.