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Roblox API Reference

Enum.InterpolationThrottlingMode

Controls whether the engine reduces the physics interpolation update rate for distant assemblies when the client is under load. Used by the deprecated Workspace.InterpolationThrottling property.
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Uses
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  • Enum.InterpolationThrottlingMode.Default = 0
    The engine automatically throttles physics interpolation for distant assemblies when client frame time is high.
  • Enum.InterpolationThrottlingMode.Disabled = 1
    Physics interpolation throttling is unconditionally disabled; all assemblies interpolate at the full rate regardless of client load.
  • Enum.InterpolationThrottlingMode.Enabled = 2
    Physics interpolation throttling is unconditionally enabled; distant assemblies have their interpolation update rate reduced even when the client is not under load.

Used by properties1