# Enum.InterpolationThrottlingMode

Roblox Engine API enum from Roblox Studio 0.744.0.7441077 (version-7aaa6838d36c4448).

- HTML page: https://rapi.sleaze.dev/enums/InterpolationThrottlingMode/
- Roblox documentation: https://create.roblox.com/docs/reference/engine/enums/InterpolationThrottlingMode

Controls whether the engine reduces the physics interpolation update rate for distant assemblies when the client is under load. Used by the deprecated [`Workspace.InterpolationThrottling`](https://rapi.sleaze.dev/classes/Workspace.md) property.

## Items

| Name | Value | Description |
| --- | --- | --- |
| `Default` | 0 | The engine automatically throttles physics interpolation for distant assemblies when client frame time is high. |
| `Disabled` | 1 | Physics interpolation throttling is unconditionally disabled; all assemblies interpolate at the full rate regardless of client load. |
| `Enabled` | 2 | Physics interpolation throttling is unconditionally enabled; distant assemblies have their interpolation update rate reduced even when the client is not under load. |

## Used by

Each entry lists the class, then the role and names of the members that use this type.

- [Workspace](https://rapi.sleaze.dev/classes/Workspace.md): property `InterpolationThrottling`
