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Roblox API Reference

Enum.InputBindingType

This enum is used by InputBinding.Type to determine whether the binding responds to hardware input or is driven programmatically.
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  • Enum.InputBindingType.Automatic = 0
    The InputBinding responds to physical input devices (keyboard, mouse, gamepad, touch) based on its KeyCode or composite direction properties. This is the default.
  • Enum.InputBindingType.Scriptable = 1
    The InputBinding ignores hardware input and instead receives state updates exclusively through the InputBinding:Fire() method.

Used by properties1