# Enum.IKControlType

Roblox Engine API enum from Roblox Studio 0.744.0.7441077 (version-7aaa6838d36c4448).

- HTML page: https://rapi.sleaze.dev/enums/IKControlType/
- Roblox documentation: https://create.roblox.com/docs/reference/engine/enums/IKControlType

Used on [`IKControl`](https://rapi.sleaze.dev/classes/IKControl.md) to specify their `Type`, to change their behavior.

## Items

| Name | Value | Description |
| --- | --- | --- |
| `Transform` | 0 | It is a full 6-DoF constraint. Aligns the `EndEffector` [`CFrame`](https://rapi.sleaze.dev/index/types/CFrame.md) to that of the `Target`. It is the default value. |
| `Position` | 1 | Aligns the `EndEffector` position to that of the `Target` . |
| `Rotation` | 2 | Aligns the `EndEffector` rotation to that of the `Target`. |
| `LookAt` | 3 | Moves and orients the whole chain to make the forward axis on the `EndEffector` point at a position in the world specified by `Target`. |

## Used by

Each entry lists the class, then the role and names of the members that use this type.

- [IKControl](https://rapi.sleaze.dev/classes/IKControl.md): property `Type`
