Used to set the style of a
Frame.- Items
- 7
- Uses
- 1
Items7
- Uses the frame's
GuiObject.BackgroundColor3,GuiObject.BorderColor3, andGuiObject.BackgroundTransparencyproperties to determine the frame's appearance. It has no padding; elements with the positionUDim2.new(0, 0, 0, 0)will appear at the frame's top-left corner. - Causes the frame to appear similar to a
Dialogwith itsToneproperty set toDialogTone.Neutral. Like ChatGreen and ChatRed, this has a padding of fifteen pixels on all sides. - Causes the frame to appear as a translucent dark gray rectangle with a padding of five pixels on all sides.
- Causes the frame to appear as a translucent dark gray rectangle with rounded edges. Like RobloxSquare, this has a padding of five pixels on all sides.
- Causes the frame to appear similar to a
Dialogwith itsToneproperty set toDialogTone.Friendly. Like ChatBlue and ChatRed, this has a padding of fifteen pixels on all sides. - Causes the frame to appear similar to a
Dialogwith itsToneproperty set toDialogTone.Enemy. Like ChatBlue and ChatGreen, this has a padding of fifteen pixels on all sides. - Causes the frame to appear as a translucent gray rectangle with blurred sides. The blur is more apparent on the bottom edge. It has a padding of eight pixels on all sides.