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Roblox API Reference

Enum.DialogTone

Sets the Dialog.Tone of a Dialog object, which influences how the dialog appears.
Items
3
Uses
1

Items3

  • Enum.DialogTone.Neutral = 0
    Causes the dialog to have a blue bar on its left-hand side.
  • Enum.DialogTone.Friendly = 1
    Causes the dialog to have a green bar on its left-hand side.
  • Enum.DialogTone.Enemy = 2
    Causes the dialog to have a red bar on its left-hand side.

Used by properties1