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Roblox API Reference

Enum.DeveloperMemoryTag

A memory tracking category.
Items
24
Uses
1

Items24

  • Enum.DeveloperMemoryTag.Internal = 0
    General data that doesn't have any categorization. This could be due to either internal reasons, or because it simply isn't being tracked categorically.
  • Enum.DeveloperMemoryTag.HttpCache = 1
    A cache of HTTP responses.
  • Enum.DeveloperMemoryTag.Instances = 2
    All the Instances present in memory.
  • Enum.DeveloperMemoryTag.Signals = 3
    Events, signals, connections, etc.
  • Enum.DeveloperMemoryTag.LuaHeap = 4
    All of the data in Luau, including everything happening in core scripts, built-in data types, etc.
  • Enum.DeveloperMemoryTag.Script = 5
    All memory being manipulated and referenced by scripts.
  • Enum.DeveloperMemoryTag.PhysicsCollision = 6
    Collision detection in the Workspace.
  • Enum.DeveloperMemoryTag.BaseParts = 7
    3D parts used for simulation.

    Legacy names: PhysicsParts

  • Enum.DeveloperMemoryTag.GraphicsSolidModels = 8
    Rendering solid models (stuff made with Union, Negate, etc.).
  • Enum.DeveloperMemoryTag.GraphicsMeshParts = 10
    Rendering of mesh parts.
  • Enum.DeveloperMemoryTag.GraphicsParticles = 11
    Rendering of particles from ParticleEmitters.
  • Enum.DeveloperMemoryTag.GraphicsParts = 12
    Rendering of regular parts.
  • Enum.DeveloperMemoryTag.GraphicsSpatialHash = 13
    Spatial hash lookup tables of the game world that are used for rendering.
  • Enum.DeveloperMemoryTag.GraphicsTerrain = 14
    Rendering of terrain geometry.
  • Enum.DeveloperMemoryTag.GraphicsTexture = 15
    Rendering of textures in the game world.
  • Enum.DeveloperMemoryTag.GraphicsTextureCharacter = 16
    Rendering of texture composition maps that are generated for Humanoids.
  • Enum.DeveloperMemoryTag.Sounds = 17
    Data of sounds in-game.
  • Enum.DeveloperMemoryTag.StreamingSounds = 18
    Playback of sounds in-game.
  • Enum.DeveloperMemoryTag.TerrainVoxels = 19
    Occupancy/Material data of the Terrain.
  • Enum.DeveloperMemoryTag.Gui = 21
    Gui element data and rendering.
  • Enum.DeveloperMemoryTag.Animation = 22
    Playback of Animations on Humanoids and AnimationControllers.
  • Enum.DeveloperMemoryTag.Navigation = 23
    Pathfinding for Humanoids via the PathfindingService.
  • Enum.DeveloperMemoryTag.GeometryCSG = 24
    Geometry mesh data for CSG objects such as UnionOperation and PartOperation.
  • Enum.DeveloperMemoryTag.GraphicsSlimModels = 25
    Rendering memory for SLIM (streamed level-of-detail instance mesh) model data.

Used by parameters1