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Roblox API Reference

Enum.CellMaterial

Material values for individual cells in the deprecated legacy voxel-based Terrain engine.
Items
18
Uses
2

Items18

  • Enum.CellMaterial.Empty = 0
    Represents an air (unfilled) cell in the legacy voxel terrain; converted to air in the modern terrain system.
  • Enum.CellMaterial.Grass = 1
    A green grassy cell material in the legacy voxel terrain, converted to Material.Grass in the modern terrain system.
  • Enum.CellMaterial.Sand = 2
    A sandy cell material in the legacy voxel terrain, converted to Material.Sand in the modern terrain system.
  • Enum.CellMaterial.Brick = 3
    A red brick cell material in the legacy voxel terrain, converted to Material.Brick in the modern terrain system.
  • Enum.CellMaterial.Granite = 4
    A speckled stone cell material in the legacy voxel terrain, converted to Material.Slate in the modern terrain system.
  • Enum.CellMaterial.Asphalt = 5
    A dark paved road cell material in the legacy voxel terrain, converted to Material.Asphalt in the modern terrain system.
  • Enum.CellMaterial.Iron = 6
    A dark metallic cell material in the legacy voxel terrain, converted to Material.Concrete in the modern terrain system.
  • Enum.CellMaterial.Aluminum = 7
    A metallic silver cell material in the legacy voxel terrain, converted to Material.Concrete in the modern terrain system.
  • Enum.CellMaterial.Gold = 8
    A golden metallic cell material in the legacy voxel terrain, converted to Material.Concrete in the modern terrain system.
  • Enum.CellMaterial.WoodPlank = 9
    A flat wooden plank cell material in the legacy voxel terrain, converted to Material.WoodPlanks in the modern terrain system.
  • Enum.CellMaterial.WoodLog = 10
    A round wooden log cell material in the legacy voxel terrain, converted to Material.WoodPlanks in the modern terrain system.
  • Enum.CellMaterial.Gravel = 11
    A loose-stone cell material in the legacy voxel terrain, converted to Material.Asphalt in the modern terrain system.
  • Enum.CellMaterial.CinderBlock = 12
    A rough masonry cell material in the legacy voxel terrain, converted to Material.Concrete in the modern terrain system.
  • Enum.CellMaterial.MossyStone = 13
    A weathered stone cell material in the legacy voxel terrain, converted to Material.Pavement in the modern terrain system.
  • Enum.CellMaterial.Cement = 14
    A gray cement cell material in the legacy voxel terrain, converted to Material.Concrete in the modern terrain system.
  • Enum.CellMaterial.RedPlastic = 15
    A red-tinted cell material in the legacy voxel terrain, converted to Material.Sandstone in the modern terrain system.
  • Enum.CellMaterial.BluePlastic = 16
    A blue-tinted cell material in the legacy voxel terrain, converted to Material.Ice in the modern terrain system.
  • Enum.CellMaterial.Water = 17
    A water-filled cell in the legacy voxel terrain, converted to Material.Water in the modern terrain system.

Used by parameters2