# Enum.CellMaterial

Roblox Engine API enum from Roblox Studio 0.744.0.7441077 (version-7aaa6838d36c4448).

- HTML page: https://rapi.sleaze.dev/enums/CellMaterial/
- Roblox documentation: https://create.roblox.com/docs/reference/engine/enums/CellMaterial

Material values for individual cells in the deprecated legacy voxel-based [`Terrain`](https://rapi.sleaze.dev/classes/Terrain.md) engine.

## Items

| Name | Value | Description |
| --- | --- | --- |
| `Empty` | 0 | Represents an air (unfilled) cell in the legacy voxel terrain; converted to air in the modern terrain system. |
| `Grass` | 1 | A green grassy cell material in the legacy voxel terrain, converted to `Material.Grass` in the modern terrain system. |
| `Sand` | 2 | A sandy cell material in the legacy voxel terrain, converted to `Material.Sand` in the modern terrain system. |
| `Brick` | 3 | A red brick cell material in the legacy voxel terrain, converted to `Material.Brick` in the modern terrain system. |
| `Granite` | 4 | A speckled stone cell material in the legacy voxel terrain, converted to `Material.Slate` in the modern terrain system. |
| `Asphalt` | 5 | A dark paved road cell material in the legacy voxel terrain, converted to `Material.Asphalt` in the modern terrain system. |
| `Iron` | 6 | A dark metallic cell material in the legacy voxel terrain, converted to `Material.Concrete` in the modern terrain system. |
| `Aluminum` | 7 | A metallic silver cell material in the legacy voxel terrain, converted to `Material.Concrete` in the modern terrain system. |
| `Gold` | 8 | A golden metallic cell material in the legacy voxel terrain, converted to `Material.Concrete` in the modern terrain system. |
| `WoodPlank` | 9 | A flat wooden plank cell material in the legacy voxel terrain, converted to `Material.WoodPlanks` in the modern terrain system. |
| `WoodLog` | 10 | A round wooden log cell material in the legacy voxel terrain, converted to `Material.WoodPlanks` in the modern terrain system. |
| `Gravel` | 11 | A loose-stone cell material in the legacy voxel terrain, converted to `Material.Asphalt` in the modern terrain system. |
| `CinderBlock` | 12 | A rough masonry cell material in the legacy voxel terrain, converted to `Material.Concrete` in the modern terrain system. |
| `MossyStone` | 13 | A weathered stone cell material in the legacy voxel terrain, converted to `Material.Pavement` in the modern terrain system. |
| `Cement` | 14 | A gray cement cell material in the legacy voxel terrain, converted to `Material.Concrete` in the modern terrain system. |
| `RedPlastic` | 15 | A red-tinted cell material in the legacy voxel terrain, converted to `Material.Sandstone` in the modern terrain system. |
| `BluePlastic` | 16 | A blue-tinted cell material in the legacy voxel terrain, converted to `Material.Ice` in the modern terrain system. |
| `Water` | 17 | A water-filled cell in the legacy voxel terrain, converted to `Material.Water` in the modern terrain system. |

## Used by

Each entry lists the class, then the role and names of the members that use this type.

- [Terrain](https://rapi.sleaze.dev/classes/Terrain.md): method parameter `SetCell`, `SetCells`
