Determines whether the avatar jump setting for an experience is configured using jump height (studs) or jump power (force).
- Items
- 2
- Uses
- 0
Items2
- The avatar jump is configured using
Humanoid.JumpHeight, which specifies the target jump height in studs. Corresponds toHumanoid.UseJumpPowerbeing false. - The avatar jump is configured using
Humanoid.JumpPower, which applies an upward force to the character. Corresponds toHumanoid.UseJumpPowerbeing true.
No class members use Enum.AvatarSettingsJumpMode.