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Roblox API Reference

Enum.AvatarSettingsAppearanceMode

Determines how the avatar's body-part appearance is sourced in an experience that uses AvatarBodyRules.
Items
3
Uses
1

Items3

  • Enum.AvatarSettingsAppearanceMode.PlayerChoice = 0
    Players keep their own avatar body parts; the experience does not override any body-part assets.
    • Deprecated
  • Enum.AvatarSettingsAppearanceMode.CustomParts = 1
    The experience overrides individual body parts (head, face, torso, arms, legs) using per-part asset IDs and enablement settings on AvatarBodyRules.
    • Deprecated
  • Enum.AvatarSettingsAppearanceMode.CustomBody = 2
    The experience replaces the avatar's entire body as a single unit, using CustomBodyType and CustomBodyBundleId.
    • Deprecated

Used by properties1