# Enum.AvatarSettingsAppearanceMode

Roblox Engine API enum from Roblox Studio 0.744.0.7441077 (version-7aaa6838d36c4448).

- HTML page: https://rapi.sleaze.dev/enums/AvatarSettingsAppearanceMode/
- Roblox documentation: https://create.roblox.com/docs/reference/engine/enums/AvatarSettingsAppearanceMode

Determines how the avatar's body-part appearance is sourced in an experience that uses [`AvatarBodyRules`](https://rapi.sleaze.dev/classes/AvatarBodyRules.md).

## Items

| Name | Value | Description |
| --- | --- | --- |
| `PlayerChoice` | 0 | Deprecated. Players keep their own avatar body parts; the experience does not override any body-part assets. |
| `CustomParts` | 1 | Deprecated. The experience overrides individual body parts (head, face, torso, arms, legs) using per-part asset IDs and enablement settings on [`AvatarBodyRules`](https://rapi.sleaze.dev/classes/AvatarBodyRules.md). |
| `CustomBody` | 2 | Deprecated. The experience replaces the avatar's entire body as a single unit, using `CustomBodyType` and `CustomBodyBundleId`. |

## Used by

Each entry lists the class, then the role and names of the members that use this type.

- [AvatarBodyRules](https://rapi.sleaze.dev/classes/AvatarBodyRules.md): property `AppearanceMode`
