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Roblox API Reference

Enum.AudioSimulationFidelity

Enum which determines how detailed audio simulation should be for AudioEmitters and AudioListeners.
Items
2
Uses
2

Items2

  • Enum.AudioSimulationFidelity.None = 0
    No acoustic simulation occurs; only direction and distance are taken into account.
  • Enum.AudioSimulationFidelity.Automatic = 1
    The audio engine simulates transmission, diffraction, and reflections at a level of detail suitable to most devices.

Used by properties2