The AnimationPriority Enum determines how concurrently-playing AnimationTracks contribute to the final animation.
- Items
- 7
- Uses
- 5
Items7
- (6) - Recommended priority for character idle animations.
- (5) - Recommended priority for walk, run, swim, climb, and other locomotion animations.
- (4) - Recommended priority for character actions that must override idle and locomotion animations.
- (3) - Action2 will override Action.
- (2) - Action3 will override Action2.
- (1) - Action4 is the highest priority available, overriding all other priority values.
- (7) - Lowest priority, intended for use by Roblox default animations and catalog animation bundles.