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Roblox API Reference

Enum.AnimationPriority

The AnimationPriority Enum determines how concurrently-playing AnimationTracks contribute to the final animation.
Items
7
Uses
5

Items7

  • Enum.AnimationPriority.Idle = 0
    (6) - Recommended priority for character idle animations.
  • Enum.AnimationPriority.Movement = 1
    (5) - Recommended priority for walk, run, swim, climb, and other locomotion animations.
  • Enum.AnimationPriority.Action = 2
    (4) - Recommended priority for character actions that must override idle and locomotion animations.
  • Enum.AnimationPriority.Action2 = 3
    (3) - Action2 will override Action.
  • Enum.AnimationPriority.Action3 = 4
    (2) - Action3 will override Action2.
  • Enum.AnimationPriority.Action4 = 5
    (1) - Action4 is the highest priority available, overriding all other priority values.
  • Enum.AnimationPriority.Core = 1000
    (7) - Lowest priority, intended for use by Roblox default animations and catalog animation bundles.

Used by properties3

Used by parameters2