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Roblox API Reference

Enum.AnimationNodeBlendMode

Specifies how an AnimationNodeType.OneShotNode combines its one-shot pose with its base pose.
Items
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Uses
0

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  • Enum.AnimationNodeBlendMode.Over = 0
    Composites the one-shot pose on top of the base pose, replacing it by the current blend weight.
  • Enum.AnimationNodeBlendMode.Add = 1
    Adds the one-shot pose to the base pose as an additive layer scaled by the current blend weight.
  • Enum.AnimationNodeBlendMode.Subtract = 2
    Subtracts the one-shot pose from the base pose scaled by the current blend weight.

No class members use Enum.AnimationNodeBlendMode.