Describes the type of economic transaction in
AnalyticsService:FireInGameEconomyEvent().- Items
- 3
- Uses
- 1
Items3
- Default action. Used for an undefined Action.
- Indicates the acquisition of an in game resource. For example, a player acquires virtual currency by completing a specific in game task.
- Indicates the spending or loss of an in game resource. For example, a player spends virtual currency to acquire a new item.