Skip to content
Roblox API Reference

SpringConstraint

Simulates spring and damper behavior between two attachments.
Memory category
BaseParts
Own members
11
Inherited members
83
Subclasses
0
Siblings
18

Properties40

Inherited fromObject2

Property categoryData

Inherited fromInstance21

Property categoryBehavior

Property categoryData

Property categoryPermissions

Inherited fromConstraint6

Property categoryAppearance

Property categoryAttachments

Property categoryBehavior

  • Indicates if the constraint is currently active in the world.
    • Read only
    • Read capabilities: Physics
    • Simulation access
  • Toggles whether or not the constraint is enabled.
    • Read capabilities: Physics
    • Simulation access
Defined bySpringConstraint11

Property categoryAppearance

  • SpringConstraint.Coils: number = 3
    The number of coils visualized on the SpringConstraint.
    • Read capabilities: Physics
    • Simulation access
  • SpringConstraint.Radius: number = 0.400000006
    The visualized radius of the spring's coils.
    • Read capabilities: Physics
    • Simulation access
  • SpringConstraint.Thickness: number = 0.100000001
    The visualized thickness of the spring's coils.
    • Read capabilities: Physics
    • Simulation access

Property categoryDerived

  • SpringConstraint.CurrentLength: number = 0
    The current distance between the constraint's Attachments.
    • Read only
    • Read capabilities: Physics
    • Save only
    • Simulation access

Property categoryLimits

  • SpringConstraint.MaxLength: number = 5
    The maximum separation the SpringConstraint will allow if LimitsEnabled is true.
    • Read capabilities: Physics
    • Simulation access
  • SpringConstraint.MinLength: number = 0
    The minimum separation the SpringConstraint will allow if LimitsEnabled is true.
    • Read capabilities: Physics
    • Simulation access

Property categorySpring

  • SpringConstraint.Damping: number = 0
    Damping constant for the SpringConstraint. Multiplied to the velocity of the constraint's Attachments to reduce the spring force applied.
    • Read capabilities: Physics
    • Simulation access
  • SpringConstraint.FreeLength: number = 1
    Natural resting length of the spring.
    • Read capabilities: Physics
    • Simulation access
  • SpringConstraint.LimitsEnabled: boolean = false
    Sets whether the SpringConstraint enforces a minimum and maximum length.
    • Read capabilities: Physics
    • Simulation access
  • SpringConstraint.MaxForce: number = INF
    The maximum force the SpringConstraint can apply on its Attachments.
    • Read capabilities: Physics
    • Simulation access
  • SpringConstraint.Stiffness: number = 0
    The strength of the spring. The higher this value the more force will be applied when the attachments are separated a different length than the FreeLength.
    • Read capabilities: Physics
    • Simulation access

Methods44

Inherited fromObject3
  • Get an event that fires when a given property of the object changes.
    Parameters
    ParameterDescription
    property: string
    The property to connect to.
    Returns
    TypeDescription
    RBXScriptSignal
    A signal that fires whenever the property changes.
  • Object:IsA(className: string): boolean
    Returns true if an object's class matches or inherits from a given class.
    • Custom Lua state
    • Thread safe
    Parameters
    ParameterDescription
    className: string
    The class against which the Object's class will be checked. Case-sensitive.
    Returns
    TypeDescription
    boolean
    Describes whether the Object's class matched or is a subclass of the given class.
  • Object:isA(className: string): boolean
    Deprecated: This deprecated function is a variant of Object:IsA() which should be used instead.
    • Deprecated
    • Custom Lua state
    Parameters
    Parameter
    className: string
    Returns
    Type
    boolean

    Use IsA instead.

Inherited fromInstance39
Inherited fromConstraint2

Events10

Inherited fromObject1
Inherited fromInstance9