Skip to content
Roblox API Reference

Smoke

A particle emitter with the visual aesthetic of smoke.
Memory category
Instances
Own members
11
Inherited members
75
Subclasses
0
Siblings
608

Properties33

Inherited fromObject2

Property categoryData

Inherited fromInstance21

Property categoryBehavior

Property categoryData

Property categoryPermissions

Defined bySmoke10

Property categoryData

  • Smoke.Color: Color3 = Color3.new(1, 1, 1)
    Determines the color of the smoke particles.
    • Read capabilities: Basic
  • Smoke.Enabled: boolean = true
    Determines whether smoke particles emit.
    • Read capabilities: Basic
  • Smoke.LocalTransparencyModifier: number = 0
    • Hidden
    • Not replicated
    • Read capabilities: Basic
  • Smoke.Opacity: number = 0.5
    Determines how opaque smoke particles render.
    • Not replicated
    • Read capabilities: Basic
    • Load only
  • Smoke.RiseVelocity: number = 1
    Determines the velocity of the smoke particles.
    • Not replicated
    • Read capabilities: Basic
    • Load only
  • Smoke.Size: number = 1
    Determines the size of newly emit smoke particles.
    • Not replicated
    • Read capabilities: Basic
    • Load only
  • Smoke.TimeScale: number = 1
    Value between 0-1 that controls the speed of the particle effect.
    • Read capabilities: Basic
  • Smoke.opacity_xml: number = 0.5
    • Hidden
    • Not scriptable
    • Read capabilities: Basic
  • Smoke.riseVelocity_xml: number = 1
    • Hidden
    • Not scriptable
    • Read capabilities: Basic
  • Smoke.size_xml: number = 1
    • Hidden
    • Not scriptable
    • Read capabilities: Basic

Methods43

Inherited fromObject3
  • Get an event that fires when a given property of the object changes.
    Parameters
    ParameterDescription
    property: string
    The property to connect to.
    Returns
    TypeDescription
    RBXScriptSignal
    A signal that fires whenever the property changes.
  • Object:IsA(className: string): boolean
    Returns true if an object's class matches or inherits from a given class.
    • Custom Lua state
    • Thread safe
    Parameters
    ParameterDescription
    className: string
    The class against which the Object's class will be checked. Case-sensitive.
    Returns
    TypeDescription
    boolean
    Describes whether the Object's class matched or is a subclass of the given class.
  • Object:isA(className: string): boolean
    Deprecated: This deprecated function is a variant of Object:IsA() which should be used instead.
    • Deprecated
    • Custom Lua state
    Parameters
    Parameter
    className: string
    Returns
    Type
    boolean

    Use IsA instead.

Inherited fromInstance39
Defined bySmoke1
  • Smoke:FastForward(numFrames: number)
    • Roblox script security
    • Capabilities: Basic
    Parameters
    Parameter
    numFrames: number

Events10

Inherited fromObject1
Inherited fromInstance9