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Roblox API Reference

SceneAnalysisService

  • Not creatable
  • Not replicated
  • Service
Memory category
Instances
Own members
6
Inherited members
75
Subclasses
0
Siblings
608

Properties23

Inherited fromObject2

Property categoryData

Inherited fromInstance21

Property categoryBehavior

Property categoryData

Property categoryPermissions

Methods48

Inherited fromObject3
  • Get an event that fires when a given property of the object changes.
    Parameters
    ParameterDescription
    property: string
    The property to connect to.
    Returns
    TypeDescription
    RBXScriptSignal
    A signal that fires whenever the property changes.
  • Object:IsA(className: string): boolean
    Returns true if an object's class matches or inherits from a given class.
    • Custom Lua state
    • Thread safe
    Parameters
    ParameterDescription
    className: string
    The class against which the Object's class will be checked. Case-sensitive.
    Returns
    TypeDescription
    boolean
    Describes whether the Object's class matched or is a subclass of the given class.
  • Object:isA(className: string): boolean
    Deprecated: This deprecated function is a variant of Object:IsA() which should be used instead.
    • Deprecated
    • Custom Lua state
    Parameters
    Parameter
    className: string
    Returns
    Type
    boolean

    Use IsA instead.

Inherited fromInstance39
Defined bySceneAnalysisService6
  • SceneAnalysisService:GetAnimationMemoryAsync(): { [string]: any }
    • Yields
    Returns
    TypeDescription
    { [string]: any }
    A dictionary tree of loaded animation clip memory, deduplicated by clip.
  • SceneAnalysisService:GetAudioMemoryAsync(): { [string]: any }
    • Yields
    Returns
    TypeDescription
    { [string]: any }
    A dictionary tree of loaded audio asset memory, deduplicated by asset ID.
  • SceneAnalysisService:GetInstanceCompositionAsync(): { [string]: any }
    • Yields
    Returns
    TypeDescription
    { [string]: any }
    A dictionary tree of instance counts grouped by category and class name.
  • SceneAnalysisService:GetScriptMemoryAsync(): { [string]: any }
    • Yields
    Returns
    TypeDescription
    { [string]: any }
    A dictionary tree of per-script Luau VM heap memory grouped by service and script type.
  • SceneAnalysisService:GetTriangleCompositionAsync(): { [string]: any }
    • Yields
    Returns
    TypeDescription
    { [string]: any }
    A dictionary tree of triangle and draw call counts broken down by render pass type.
  • SceneAnalysisService:GetUnparentedInstancesAsync(): { [string]: any }
    • Yields
    Returns
    TypeDescription
    { [string]: any }
    A dictionary tree of unparented instances grouped by the host script holding the reference.

Events10

Inherited fromObject1
Inherited fromInstance9