# RootImportData

Roblox Engine API class from Roblox Studio 0.744.0.7441077 (version-7aaa6838d36c4448).

- Inherits from, nearest first: [BaseImportData](https://rapi.sleaze.dev/classes/BaseImportData.md), [Instance](https://rapi.sleaze.dev/classes/Instance.md), [Object](https://rapi.sleaze.dev/classes/Object.md)
- Tags: Not creatable, Not replicated
- Memory category: Instances
- HTML page: https://rapi.sleaze.dev/classes/RootImportData/
- Roblox documentation: https://create.roblox.com/docs/reference/engine/classes/RootImportData

## Properties

### AddModelToInventory

```luau
RootImportData.AddModelToInventory: boolean
```

### Anchored

```luau
RootImportData.Anchored: boolean
```

### AnimationIdForRestPose

```luau
RootImportData.AnimationIdForRestPose: number
```

### ExistingPackageId

```luau
RootImportData.ExistingPackageId: string
```

### FileDimensions

```luau
RootImportData.FileDimensions: Vector3
```

- Tags: Read only, Save only

### ImportAsModelAsset

```luau
RootImportData.ImportAsModelAsset: boolean
```

### ImportAsPackage

```luau
RootImportData.ImportAsPackage: boolean
```

### InsertInWorkspace

```luau
RootImportData.InsertInWorkspace: boolean
```

### InsertWithScenePosition

```luau
RootImportData.InsertWithScenePosition: boolean
```

### InvertNegativeFaces

```luau
RootImportData.InvertNegativeFaces: boolean
```

### KeepZeroInfluenceBones

```luau
RootImportData.KeepZeroInfluenceBones: boolean
```

### MergeMeshes

```luau
RootImportData.MergeMeshes: boolean
```

### PhysicalConstraintType

```luau
RootImportData.PhysicalConstraintType: Enum.PhysicalConstraintType
```

### PolygonCount

```luau
RootImportData.PolygonCount: number
```

- Tags: Read only, Save only

### PreferredUploadId

```luau
RootImportData.PreferredUploadId: number
```

### RestPose

```luau
RootImportData.RestPose: Enum.RestPose
```

### RigScale

```luau
RootImportData.RigScale: Enum.RigScale
```

### RigType

```luau
RootImportData.RigType: Enum.RigType
```

### RigVisualization

```luau
RootImportData.RigVisualization: boolean
```

### ScaleFactor

```luau
RootImportData.ScaleFactor: number
```

### ScaleUnit

```luau
RootImportData.ScaleUnit: Enum.MeshScaleUnit
```

### UsesCages

```luau
RootImportData.UsesCages: boolean
```

### UseSceneOriginAsPivot

```luau
RootImportData.UseSceneOriginAsPivot: boolean
```

### VersionedAssetId

```luau
RootImportData.VersionedAssetId: number
```

### WorldForward

```luau
RootImportData.WorldForward: Enum.NormalId
```

### WorldUp

```luau
RootImportData.WorldUp: Enum.NormalId
```

## Inherited members

- From [BaseImportData](https://rapi.sleaze.dev/classes/BaseImportData.md): `Id`, `ImportName`, `ShouldImport`, `CreatePresetFromData`, `GetPreview`, `GetStatuses`, `StatusRemoved`, `StatusReported`
- From [Instance](https://rapi.sleaze.dev/classes/Instance.md): `Archivable`, `archivable`, `Attributes`, `AttributesReplicate`, `AttributesSerialize`, `HistoryId`, `Name`, `Parent`, `PredictionMode`, `PropertyStatusStudio`, `RobloxLocked`, `SerializedOverrides`, `SourceAssetId`, `Tags`, `UniqueId`, `numExpectedDirectChildren`, `DataCost`, `Capabilities`, `DefinesCapabilities`, `IsInSandbox`, `Sandboxed`, `AddTag`, `ClearAllChildren`, `Clone`, `Destroy`, `FindFirstAncestor`, `FindFirstAncestorOfClass`, `FindFirstAncestorWhichIsA`, `FindFirstChild`, `FindFirstChildOfClass`, `FindFirstChildWhichIsA`, `FindFirstDescendant`, `GetActor`, `GetAttribute`, `GetAttributeChangedSignal`, `GetAttributes`, `GetChildren`, `GetDebugId`, `GetDescendants`, `GetFullName`, `GetStyled`, `GetStyledPropertyChangedSignal`, `GetTags`, `HasTag`, `IsAncestorOf`, `IsDescendantOf`, `IsPropertyModified`, `QueryDescendants`, `RemoveTag`, `ResetPropertyToDefault`, `SetAttribute`, `WaitForChild`, `Remove`, `children`, `clone`, `destroy`, `findFirstChild`, `getChildren`, `isDescendantOf`, `remove`, `AncestryChanged`, `AttributeChanged`, `ChildAdded`, `ChildRemoved`, `DescendantAdded`, `DescendantRemoving`, `Destroying`, `StyledPropertiesChanged`, `childAdded`
- From [Object](https://rapi.sleaze.dev/classes/Object.md): `ClassName`, `className`, `GetPropertyChangedSignal`, `IsA`, `isA`, `Changed`
