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Roblox API Reference

RolloutValidation

  • Not creatable
  • Not replicated
Memory category
Instances
Own members
17
Inherited members
75
Subclasses
0
Siblings
608

Properties40

Inherited fromObject2

Property categoryData

Inherited fromInstance21

Property categoryBehavior

Property categoryData

Property categoryPermissions

Defined byRolloutValidation17

Property categoryData

  • RolloutValidation.AdditionalFluffOne: number = 0
    • Hidden
    • Not replicated
    • Not scriptable
    • Roblox engine security
  • RolloutValidation.AdditionalFluffThree: number = 0
    • Hidden
    • Not replicated
    • Not scriptable
    • Roblox engine security
  • RolloutValidation.AdditionalFluffTwo: boolean = false
    • Hidden
    • Not replicated
    • Not scriptable
    • Roblox engine security
  • RolloutValidation.CreationVersion: number = 0
    • Hidden
    • Not replicated
    • Not scriptable
    • Roblox engine security
  • RolloutValidation.FirstBinaryExpectedValue: string = ""
    • Hidden
    • Not replicated
    • Not scriptable
    • Roblox engine security
  • RolloutValidation.FirstBinaryString: string = ""
    • Hidden
    • Not replicated
    • Not scriptable
    • Read: Roblox engine security
  • RolloutValidation.FirstSharedExpectedValue: string = ""
    • Hidden
    • Not replicated
    • Not scriptable
    • Roblox engine security
  • RolloutValidation.FirstSharedString: SharedString
    • Hidden
    • Not replicated
    • Not scriptable
    • Read: Roblox engine security
  • RolloutValidation.GenerationStrategy: number = 0
    • Hidden
    • Not replicated
    • Not scriptable
    • Roblox engine security
  • RolloutValidation.SecondBinaryExpectedValue: string = ""
    • Hidden
    • Not replicated
    • Not scriptable
    • Roblox engine security
  • RolloutValidation.SecondBinaryString: string = ""
    • Hidden
    • Not replicated
    • Not scriptable
    • Read: Roblox engine security
  • RolloutValidation.SecondSharedExpectedValue: string = ""
    • Hidden
    • Not replicated
    • Not scriptable
    • Roblox engine security
  • RolloutValidation.SecondSharedString: SharedString
    • Hidden
    • Not replicated
    • Not scriptable
    • Read: Roblox engine security
  • RolloutValidation.ThirdBinaryExpectedValue: string = ""
    • Hidden
    • Not replicated
    • Not scriptable
    • Roblox engine security
  • RolloutValidation.ThirdBinaryString: string = ""
    • Hidden
    • Not replicated
    • Not scriptable
    • Read: Roblox engine security
  • RolloutValidation.ThirdSharedExpectedValue: string = ""
    • Hidden
    • Not replicated
    • Not scriptable
    • Roblox engine security
  • RolloutValidation.ThirdSharedString: SharedString
    • Hidden
    • Not replicated
    • Not scriptable
    • Read: Roblox engine security

Methods42

Inherited fromObject3
  • Get an event that fires when a given property of the object changes.
    Parameters
    ParameterDescription
    property: string
    The property to connect to.
    Returns
    TypeDescription
    RBXScriptSignal
    A signal that fires whenever the property changes.
  • Object:IsA(className: string): boolean
    Returns true if an object's class matches or inherits from a given class.
    • Custom Lua state
    • Thread safe
    Parameters
    ParameterDescription
    className: string
    The class against which the Object's class will be checked. Case-sensitive.
    Returns
    TypeDescription
    boolean
    Describes whether the Object's class matched or is a subclass of the given class.
  • Object:isA(className: string): boolean
    Deprecated: This deprecated function is a variant of Object:IsA() which should be used instead.
    • Deprecated
    • Custom Lua state
    Parameters
    Parameter
    className: string
    Returns
    Type
    boolean

    Use IsA instead.

Inherited fromInstance39

Events10

Inherited fromObject1
Inherited fromInstance9