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Roblox API Reference

PluginConnection

Encapsulates a connection between the current data model and another for plugin communication.
  • Not creatable
  • Not replicated
Memory category
Instances
Own members
6
Inherited members
6
Subclasses
0
Siblings
30

Properties6

Inherited fromObject2

Property categoryData

Defined byPluginConnection4

Property categoryData

  • PluginConnection.Connected: boolean
    Whether this PluginConnection object is still connected.
    • Read only
    • Plugin security
  • PluginConnection.GroupId: string
    • Hidden
    • Not scriptable
    • Read only
    • Roblox engine security
  • PluginConnection.TargetId: string
    A unique ID for the target data model.
    • Read only
    • Plugin security
  • PluginConnection.Type: Enum.PluginConnectionTargetType
    This PluginConnectionTargetType describes the relationship of the target data model to the current one.
    • Read only
    • Plugin security

Methods5

Inherited fromObject3
  • Get an event that fires when a given property of the object changes.
    Parameters
    ParameterDescription
    property: string
    The property to connect to.
    Returns
    TypeDescription
    RBXScriptSignal
    A signal that fires whenever the property changes.
  • Object:IsA(className: string): boolean
    Returns true if an object's class matches or inherits from a given class.
    • Custom Lua state
    • Thread safe
    Parameters
    ParameterDescription
    className: string
    The class against which the Object's class will be checked. Case-sensitive.
    Returns
    TypeDescription
    boolean
    Describes whether the Object's class matched or is a subclass of the given class.
  • Object:isA(className: string): boolean
    Deprecated: This deprecated function is a variant of Object:IsA() which should be used instead.
    • Deprecated
    • Custom Lua state
    Parameters
    Parameter
    className: string
    Returns
    Type
    boolean

    Use IsA instead.

Defined byPluginConnection2

Events1

Inherited fromObject1