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Roblox API Reference

PlayerDataRecord

  • Not creatable
  • Not replicated
Memory category
Instances
Own members
21
Inherited members
75
Subclasses
0
Siblings
608

Properties34

Inherited fromObject2

Property categoryData

Inherited fromInstance21

Property categoryBehavior

Property categoryData

Property categoryPermissions

Defined byPlayerDataRecord11

Property categoryData

  • PlayerDataRecord.CreatedTime: number = 0
    • Read only
    • Save only
  • PlayerDataRecord.DefaultRecordName: boolean = true
    • Read only
    • Save only
  • PlayerDataRecord.Dirty: boolean = false
    • Read only
    • Save only
    • Read only
    • Save only
  • PlayerDataRecord.FlushedTime: number = 0
    • Read only
    • Save only
  • PlayerDataRecord.LoadedTime: number = 0
    • Read only
    • Save only
  • PlayerDataRecord.ModifiedTime: number = 0
    • Read only
    • Save only
  • PlayerDataRecord.NewRecord: boolean = false
    • Read only
    • Save only
  • PlayerDataRecord.Readable: boolean = false
    • Read only
    • Save only
  • PlayerDataRecord.RecordName: string = "Default"
    • Read only
    • Save only
  • PlayerDataRecord.Writable: boolean = false
    • Read only
    • Save only

Methods49

Inherited fromObject3
  • Get an event that fires when a given property of the object changes.
    Parameters
    ParameterDescription
    property: string
    The property to connect to.
    Returns
    TypeDescription
    RBXScriptSignal
    A signal that fires whenever the property changes.
  • Object:IsA(className: string): boolean
    Returns true if an object's class matches or inherits from a given class.
    • Custom Lua state
    • Thread safe
    Parameters
    ParameterDescription
    className: string
    The class against which the Object's class will be checked. Case-sensitive.
    Returns
    TypeDescription
    boolean
    Describes whether the Object's class matched or is a subclass of the given class.
  • Object:isA(className: string): boolean
    Deprecated: This deprecated function is a variant of Object:IsA() which should be used instead.
    • Deprecated
    • Custom Lua state
    Parameters
    Parameter
    className: string
    Returns
    Type
    boolean

    Use IsA instead.

Inherited fromInstance39
Defined byPlayerDataRecord7

Events13

Inherited fromObject1
Inherited fromInstance9
Defined byPlayerDataRecord3