# PlayerDataRecord

Roblox Engine API class from Roblox Studio 0.744.0.7441077 (version-7aaa6838d36c4448).

- Inherits from, nearest first: [Instance](https://rapi.sleaze.dev/classes/Instance.md), [Object](https://rapi.sleaze.dev/classes/Object.md)
- Tags: Not creatable, Not replicated
- Memory category: Instances
- HTML page: https://rapi.sleaze.dev/classes/PlayerDataRecord/
- Roblox documentation: https://create.roblox.com/docs/reference/engine/classes/PlayerDataRecord

## Properties

### CreatedTime

```luau
PlayerDataRecord.CreatedTime: number = 0
```

- Tags: Read only, Save only

### DefaultRecordName

```luau
PlayerDataRecord.DefaultRecordName: boolean = true
```

- Tags: Read only, Save only

### Dirty

```luau
PlayerDataRecord.Dirty: boolean = false
```

- Tags: Read only, Save only

### Error

```luau
PlayerDataRecord.Error: Enum.PlayerDataErrorState = Enum.PlayerDataErrorState.None
```

- Tags: Read only, Save only

### FlushedTime

```luau
PlayerDataRecord.FlushedTime: number = 0
```

- Tags: Read only, Save only

### LoadedTime

```luau
PlayerDataRecord.LoadedTime: number = 0
```

- Tags: Read only, Save only

### ModifiedTime

```luau
PlayerDataRecord.ModifiedTime: number = 0
```

- Tags: Read only, Save only

### NewRecord

```luau
PlayerDataRecord.NewRecord: boolean = false
```

- Tags: Read only, Save only

### Readable

```luau
PlayerDataRecord.Readable: boolean = false
```

- Tags: Read only, Save only

### RecordName

```luau
PlayerDataRecord.RecordName: string = "Default"
```

- Tags: Read only, Save only

### Writable

```luau
PlayerDataRecord.Writable: boolean = false
```

- Tags: Read only, Save only

## Methods

### GetPlayer

```luau
PlayerDataRecord:GetPlayer(): Player
```

### GetValue

```luau
PlayerDataRecord:GetValue(key: string): any
```

### GetValueChangedSignal

```luau
PlayerDataRecord:GetValueChangedSignal(key: string): RBXScriptSignal
```

### ReleaseAsync

```luau
PlayerDataRecord:ReleaseAsync()
```

- Tags: Yields

### RemoveValue

```luau
PlayerDataRecord:RemoveValue(key: string)
```

### RequestFlushAsync

```luau
PlayerDataRecord:RequestFlushAsync()
```

- Tags: Yields

### SetValue

```luau
PlayerDataRecord:SetValue(key: string, value: any)
```

## Events

### Changed

```luau
PlayerDataRecord.Changed: RBXScriptSignal<(key: string, value: any)>
```

### Flushed

```luau
PlayerDataRecord.Flushed: RBXScriptSignal<(flushState: boolean, error: string?)>
```

### Loaded

```luau
PlayerDataRecord.Loaded: RBXScriptSignal<(success: boolean, error: string?)>
```

## Inherited members

- From [Instance](https://rapi.sleaze.dev/classes/Instance.md): `Archivable`, `archivable`, `Attributes`, `AttributesReplicate`, `AttributesSerialize`, `HistoryId`, `Name`, `Parent`, `PredictionMode`, `PropertyStatusStudio`, `RobloxLocked`, `SerializedOverrides`, `SourceAssetId`, `Tags`, `UniqueId`, `numExpectedDirectChildren`, `DataCost`, `Capabilities`, `DefinesCapabilities`, `IsInSandbox`, `Sandboxed`, `AddTag`, `ClearAllChildren`, `Clone`, `Destroy`, `FindFirstAncestor`, `FindFirstAncestorOfClass`, `FindFirstAncestorWhichIsA`, `FindFirstChild`, `FindFirstChildOfClass`, `FindFirstChildWhichIsA`, `FindFirstDescendant`, `GetActor`, `GetAttribute`, `GetAttributeChangedSignal`, `GetAttributes`, `GetChildren`, `GetDebugId`, `GetDescendants`, `GetFullName`, `GetStyled`, `GetStyledPropertyChangedSignal`, `GetTags`, `HasTag`, `IsAncestorOf`, `IsDescendantOf`, `IsPropertyModified`, `QueryDescendants`, `RemoveTag`, `ResetPropertyToDefault`, `SetAttribute`, `WaitForChild`, `Remove`, `children`, `clone`, `destroy`, `findFirstChild`, `getChildren`, `isDescendantOf`, `remove`, `AncestryChanged`, `AttributeChanged`, `ChildAdded`, `ChildRemoved`, `DescendantAdded`, `DescendantRemoving`, `Destroying`, `StyledPropertiesChanged`, `childAdded`
- From [Object](https://rapi.sleaze.dev/classes/Object.md): `ClassName`, `className`, `GetPropertyChangedSignal`, `IsA`, `isA`, `Changed`
