# NetworkSettings

Roblox Engine API class from Roblox Studio 0.744.0.7441077 (version-7aaa6838d36c4448).

- Inherits from, nearest first: [Instance](https://rapi.sleaze.dev/classes/Instance.md), [Object](https://rapi.sleaze.dev/classes/Object.md)
- Tags: Not browsable, Not creatable, Not replicated, Service
- Memory category: Instances
- HTML page: https://rapi.sleaze.dev/classes/NetworkSettings/
- Roblox documentation: https://create.roblox.com/docs/reference/engine/classes/NetworkSettings

Settings related to networked engine behaviors.

## Properties

### RandomizeJoinInstanceOrder

```luau
NetworkSettings.RandomizeJoinInstanceOrder: boolean
```

- Tags: Read capabilities: Network

Special facility to help catch bugs related to how your experience loads.

### RenderStreamedRegions

```luau
NetworkSettings.RenderStreamedRegions: boolean
```

- Tags: Read capabilities: Network

Whether regions of space that are being streamed to the client will be outlined in red.

### ShowActiveAnimationAsset

```luau
NetworkSettings.ShowActiveAnimationAsset: boolean
```

- Tags: Capabilities: Animation + Network

Whether a label will be shown above each player character's head, showing the current animation being played.

### EmulatedTotalMemoryInMB

```luau
NetworkSettings.EmulatedTotalMemoryInMB: number
```

- Tags: Hidden, Not replicated, Plugin security, Read capabilities: Network

The total device memory, in MiB, that the client emulates when testing under a simulated device.

### FreeMemoryMBytes

```luau
NetworkSettings.FreeMemoryMBytes: number
```

- Tags: Hidden, Read only, Plugin security, Read capabilities: Network

Describes how much free memory is available, in MiBs.

### InboundNetworkJitterMs

```luau
NetworkSettings.InboundNetworkJitterMs: number
```

- Tags: Not replicated, Plugin security, Read capabilities: Network

Adds jitter to playtest connections in the server-to-client direction.

### InboundNetworkLossPercent

```luau
NetworkSettings.InboundNetworkLossPercent: number
```

- Tags: Not replicated, Plugin security, Read capabilities: Network

Sets the probability that packets on playtest connections from server to client are dropped.

### InboundNetworkMinDelayMs

```luau
NetworkSettings.InboundNetworkMinDelayMs: number
```

- Tags: Not replicated, Plugin security, Read capabilities: Network

Adds latency to playtest connections in the server-to-client direction.

### OutboundNetworkJitterMs

```luau
NetworkSettings.OutboundNetworkJitterMs: number
```

- Tags: Not replicated, Plugin security, Read capabilities: Network

Adds jitter to playtest connections in the client-to-server direction.

### OutboundNetworkLossPercent

```luau
NetworkSettings.OutboundNetworkLossPercent: number
```

- Tags: Not replicated, Plugin security, Read capabilities: Network

Sets the probability that packets on playtest connections from client to server are dropped.

### OutboundNetworkMinDelayMs

```luau
NetworkSettings.OutboundNetworkMinDelayMs: number
```

- Tags: Not replicated, Plugin security, Read capabilities: Network

Adds latency to playtest connections in the client-to-server direction.

### IncomingReplicationLag

```luau
NetworkSettings.IncomingReplicationLag: number
```

- Tags: Read capabilities: Network

Simulates additional network latency in the network receiving path.

### PrintJoinSizeBreakdown

```luau
NetworkSettings.PrintJoinSizeBreakdown: boolean
```

- Tags: Read capabilities: Network

Prints diagnostic information about data sent on connect.

### PrintPhysicsErrors

```luau
NetworkSettings.PrintPhysicsErrors: boolean
```

- Tags: Read capabilities: Network

Whether debug messages will be printed to the output pertaining to physics replication errors.

### PrintStreamInstanceQuota

```luau
NetworkSettings.PrintStreamInstanceQuota: boolean
```

- Tags: Read capabilities: Network

Whether debug information is printed to the output regarding the replication of instances when [`Workspace.StreamingEnabled`](https://rapi.sleaze.dev/classes/Workspace.md) is set to `true`.

### HttpProxyEnabled

```luau
NetworkSettings.HttpProxyEnabled: boolean
```

- Tags: Write: Roblox script security, Read capabilities: Network

Whether the client routes HTTP traffic through the proxy configured by [`NetworkSettings.HttpProxyURL`](https://rapi.sleaze.dev/classes/NetworkSettings.md).

### HttpProxyURL

```luau
NetworkSettings.HttpProxyURL: string
```

- Tags: Write: Roblox script security, Read capabilities: Network

The address of the proxy server used when [`NetworkSettings.HttpProxyEnabled`](https://rapi.sleaze.dev/classes/NetworkSettings.md) is `true`.

### OpenCertManagerDialog

```luau
NetworkSettings.OpenCertManagerDialog: number
```

- Tags: Hidden, Not replicated, Not scriptable, Not accessible, Read capabilities: Network

## Inherited members

- From [Instance](https://rapi.sleaze.dev/classes/Instance.md): `Archivable`, `archivable`, `Attributes`, `AttributesReplicate`, `AttributesSerialize`, `HistoryId`, `Name`, `Parent`, `PredictionMode`, `PropertyStatusStudio`, `RobloxLocked`, `SerializedOverrides`, `SourceAssetId`, `Tags`, `UniqueId`, `numExpectedDirectChildren`, `DataCost`, `Capabilities`, `DefinesCapabilities`, `IsInSandbox`, `Sandboxed`, `AddTag`, `ClearAllChildren`, `Clone`, `Destroy`, `FindFirstAncestor`, `FindFirstAncestorOfClass`, `FindFirstAncestorWhichIsA`, `FindFirstChild`, `FindFirstChildOfClass`, `FindFirstChildWhichIsA`, `FindFirstDescendant`, `GetActor`, `GetAttribute`, `GetAttributeChangedSignal`, `GetAttributes`, `GetChildren`, `GetDebugId`, `GetDescendants`, `GetFullName`, `GetStyled`, `GetStyledPropertyChangedSignal`, `GetTags`, `HasTag`, `IsAncestorOf`, `IsDescendantOf`, `IsPropertyModified`, `QueryDescendants`, `RemoveTag`, `ResetPropertyToDefault`, `SetAttribute`, `WaitForChild`, `Remove`, `children`, `clone`, `destroy`, `findFirstChild`, `getChildren`, `isDescendantOf`, `remove`, `AncestryChanged`, `AttributeChanged`, `ChildAdded`, `ChildRemoved`, `DescendantAdded`, `DescendantRemoving`, `Destroying`, `StyledPropertiesChanged`, `childAdded`
- From [Object](https://rapi.sleaze.dev/classes/Object.md): `ClassName`, `className`, `GetPropertyChangedSignal`, `IsA`, `isA`, `Changed`
