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Roblox API Reference

NetworkPeer

The NetworkPeer object is the most basic class of the network objects.
  • Not browsable
  • Not creatable
Memory category
Instances
Own members
2
Inherited members
75
Subclasses
2
Siblings
608

Properties23

Inherited fromObject2

Property categoryData

Inherited fromInstance21

Property categoryBehavior

Property categoryData

Property categoryPermissions

Methods44

Inherited fromObject3
  • Get an event that fires when a given property of the object changes.
    Parameters
    ParameterDescription
    property: string
    The property to connect to.
    Returns
    TypeDescription
    RBXScriptSignal
    A signal that fires whenever the property changes.
  • Object:IsA(className: string): boolean
    Returns true if an object's class matches or inherits from a given class.
    • Custom Lua state
    • Thread safe
    Parameters
    ParameterDescription
    className: string
    The class against which the Object's class will be checked. Case-sensitive.
    Returns
    TypeDescription
    boolean
    Describes whether the Object's class matched or is a subclass of the given class.
  • Object:isA(className: string): boolean
    Deprecated: This deprecated function is a variant of Object:IsA() which should be used instead.
    • Deprecated
    • Custom Lua state
    Parameters
    Parameter
    className: string
    Returns
    Type
    boolean

    Use IsA instead.

Inherited fromInstance39
Defined byNetworkPeer2
  • NetworkPeer:InitializeRemoteAllowList(names: { any })
    • Roblox script security
    Parameters
    Parameter
    names: { any }
  • NetworkPeer:SetOutgoingKBPSLimit(limit: number)
    Sets the maximum outgoing bandwidth that Roblox can use.
    • Plugin security
    Parameters
    ParameterDescription
    limit: number
    The maximum outgoing bandwidth, in kilobits per second (1,000 bits/second). The value is clamped to the range 10–10,000; a value of 0 or less removes the limit entirely.

Events10

Inherited fromObject1
Inherited fromInstance9