# Motor6D

Roblox Engine API class from Roblox Studio 0.744.0.7441077 (version-7aaa6838d36c4448).

- Inherits from, nearest first: [Motor](https://rapi.sleaze.dev/classes/Motor.md), [JointInstance](https://rapi.sleaze.dev/classes/JointInstance.md), [Instance](https://rapi.sleaze.dev/classes/Instance.md), [Object](https://rapi.sleaze.dev/classes/Object.md)
- Memory category: BaseParts
- HTML page: https://rapi.sleaze.dev/classes/Motor6D/
- Roblox documentation: https://create.roblox.com/docs/reference/engine/classes/Motor6D

Creates an animatable joint between two `BaseParts`. Superseded by [`AnimationConstraint`](https://rapi.sleaze.dev/classes/AnimationConstraint.md) for avatar/character rigs. Motor6D is no longer used by default for player characters when `AvatarJointUpgrade` is enabled.

## Properties

### ChildName

```luau
Motor6D.ChildName: string = ""
```

- Tags: Not scriptable, Read only, Read capabilities: Physics

Read-only name of the joint's child part, mirroring the [`Name`](https://rapi.sleaze.dev/classes/Instance.md) of [`Part1`](https://rapi.sleaze.dev/classes/JointInstance.md).

### ParentName

```luau
Motor6D.ParentName: string = ""
```

- Tags: Not scriptable, Read only, Read capabilities: Physics

Read-only name of the joint's parent part, mirroring the [`Name`](https://rapi.sleaze.dev/classes/Instance.md) of [`Part0`](https://rapi.sleaze.dev/classes/JointInstance.md).

### EnableSkinning

```luau
Motor6D.EnableSkinning: boolean = true
```

- Tags: Hidden, Roblox script security, Read capabilities: Physics

### Transform

```luau
Motor6D.Transform: CFrame = CFrame.identity
```

- Tags: Hidden, Not replicated, Read capabilities: Physics, Simulation access

Describes the current animation offset of the [`Motor6D`](https://rapi.sleaze.dev/classes/Motor6D.md) joint.

### ReplicateCurrentAngle6D

```luau
Motor6D.ReplicateCurrentAngle6D: Vector3 = Vector3.zero
```

- Tags: Hidden, Not scriptable, Roblox engine security, Read capabilities: Physics

### ReplicateCurrentOffset6D

```luau
Motor6D.ReplicateCurrentOffset6D: Vector3 = Vector3.zero
```

- Tags: Hidden, Not scriptable, Roblox engine security, Read capabilities: Physics

## Inherited members

- From [Motor](https://rapi.sleaze.dev/classes/Motor.md): `CurrentAngle`, `DesiredAngle`, `MaxVelocity`, `ReplicateCurrentAngle`, `SetDesiredAngle`
- From [JointInstance](https://rapi.sleaze.dev/classes/JointInstance.md): `Active`, `Enabled`, `C0`, `C1`, `Part0`, `Part1`, `part1`
- From [Instance](https://rapi.sleaze.dev/classes/Instance.md): `Archivable`, `archivable`, `Attributes`, `AttributesReplicate`, `AttributesSerialize`, `HistoryId`, `Name`, `Parent`, `PredictionMode`, `PropertyStatusStudio`, `RobloxLocked`, `SerializedOverrides`, `SourceAssetId`, `Tags`, `UniqueId`, `numExpectedDirectChildren`, `DataCost`, `Capabilities`, `DefinesCapabilities`, `IsInSandbox`, `Sandboxed`, `AddTag`, `ClearAllChildren`, `Clone`, `Destroy`, `FindFirstAncestor`, `FindFirstAncestorOfClass`, `FindFirstAncestorWhichIsA`, `FindFirstChild`, `FindFirstChildOfClass`, `FindFirstChildWhichIsA`, `FindFirstDescendant`, `GetActor`, `GetAttribute`, `GetAttributeChangedSignal`, `GetAttributes`, `GetChildren`, `GetDebugId`, `GetDescendants`, `GetFullName`, `GetStyled`, `GetStyledPropertyChangedSignal`, `GetTags`, `HasTag`, `IsAncestorOf`, `IsDescendantOf`, `IsPropertyModified`, `QueryDescendants`, `RemoveTag`, `ResetPropertyToDefault`, `SetAttribute`, `WaitForChild`, `Remove`, `children`, `clone`, `destroy`, `findFirstChild`, `getChildren`, `isDescendantOf`, `remove`, `AncestryChanged`, `AttributeChanged`, `ChildAdded`, `ChildRemoved`, `DescendantAdded`, `DescendantRemoving`, `Destroying`, `StyledPropertiesChanged`, `childAdded`
- From [Object](https://rapi.sleaze.dev/classes/Object.md): `ClassName`, `className`, `GetPropertyChangedSignal`, `IsA`, `isA`, `Changed`
