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Roblox API Reference

Handles

Places 3D handles around any object that its Adornee is set to.
Memory category
Instances
Own members
12
Inherited members
80
Subclasses
0
Siblings
2

Properties35

Inherited fromObject2

Property categoryData

Inherited fromInstance21

Property categoryBehavior

Property categoryData

Property categoryPermissions

Inherited fromGuiBase3d4

Property categoryAppearance

Property categoryData

Inherited fromPartAdornment1

Property categoryData

Defined byHandles7

Property categoryAppearance

Property categoryData

  • Handles.Faces: Faces = Right, Top, Back, Left, Bottom, Front
    Sets which sides the GUI handles will appear.
    • Read capabilities: Basic + Input + UI

Property categoryEventReplicator

  • Handles.MouseButton1DownConnectionCount: number = 0
    • Hidden
    • Not scriptable
    • Read capabilities: Basic + Input + UI
  • Handles.MouseButton1UpConnectionCount: number = 0
    • Hidden
    • Not scriptable
    • Read capabilities: Basic + Input + UI
  • Handles.MouseDragConnectionCount: number = 0
    • Hidden
    • Not scriptable
    • Read capabilities: Basic + Input + UI
  • Handles.MouseEnterConnectionCount: number = 0
    • Hidden
    • Not scriptable
    • Read capabilities: Basic + Input + UI
  • Handles.MouseLeaveConnectionCount: number = 0
    • Hidden
    • Not scriptable
    • Read capabilities: Basic + Input + UI

Methods42

Inherited fromObject3
  • Get an event that fires when a given property of the object changes.
    Parameters
    ParameterDescription
    property: string
    The property to connect to.
    Returns
    TypeDescription
    RBXScriptSignal
    A signal that fires whenever the property changes.
  • Object:IsA(className: string): boolean
    Returns true if an object's class matches or inherits from a given class.
    • Custom Lua state
    • Thread safe
    Parameters
    ParameterDescription
    className: string
    The class against which the Object's class will be checked. Case-sensitive.
    Returns
    TypeDescription
    boolean
    Describes whether the Object's class matched or is a subclass of the given class.
  • Object:isA(className: string): boolean
    Deprecated: This deprecated function is a variant of Object:IsA() which should be used instead.
    • Deprecated
    • Custom Lua state
    Parameters
    Parameter
    className: string
    Returns
    Type
    boolean

    Use IsA instead.

Inherited fromInstance39

Events15

Inherited fromObject1
Inherited fromInstance9
Defined byHandles5