# FloorWire

Roblox Engine API class from Roblox Studio 0.744.0.7441077 (version-7aaa6838d36c4448).

- Inherits from, nearest first: [GuiBase3d](https://rapi.sleaze.dev/classes/GuiBase3d.md), [GuiBase](https://rapi.sleaze.dev/classes/GuiBase.md), [Instance](https://rapi.sleaze.dev/classes/Instance.md), [Object](https://rapi.sleaze.dev/classes/Object.md)
- Tags: Deprecated
- Memory category: Instances
- HTML page: https://rapi.sleaze.dev/classes/FloorWire/
- Roblox documentation: https://create.roblox.com/docs/reference/engine/classes/FloorWire

**Deprecated:** The FloorWire object has been deprecated and should not be used in new work.

A FloorWire attempts to make a wire from two of its properties: [`FloorWire.From`](https://rapi.sleaze.dev/classes/FloorWire.md) and [`FloorWire.From`](https://rapi.sleaze.dev/classes/FloorWire.md), which both need to be set to a [`BasePart`](https://rapi.sleaze.dev/classes/BasePart.md).

## Properties

### Texture

```luau
FloorWire.Texture: string = ""
```

- Tags: Read capabilities: Basic + UI

Sets the texture to be displayed on the FloorWire.

### TextureSize

```luau
FloorWire.TextureSize: Vector2 = Vector2.one
```

- Tags: Read capabilities: Basic + UI

Sets the size of the texture used with the FloorWire.

### CycleOffset

```luau
FloorWire.CycleOffset: number = 0
```

- Tags: Read capabilities: Basic + UI

A decimal number between 0 and 1, through which you can control how far all of the decals are along the wire.

### From

```luau
FloorWire.From: BasePart
```

- Tags: Read capabilities: Basic + UI

The object that the FloorWire travels from.

### StudsBetweenTextures

```luau
FloorWire.StudsBetweenTextures: number = 4
```

- Tags: Read capabilities: Basic + UI

The number of studs between each FloorWire segment.

### To

```luau
FloorWire.To: BasePart
```

- Tags: Read capabilities: Basic + UI

The object that the FloorWire travels to.

### Velocity

```luau
FloorWire.Velocity: number = 2
```

- Tags: Read capabilities: Basic + UI

The speed that the textures flow along the wire.

### WireRadius

```luau
FloorWire.WireRadius: number = 0.0625
```

- Tags: Read capabilities: Basic + UI

The radius of the wire.

## Inherited members

- From [GuiBase3d](https://rapi.sleaze.dev/classes/GuiBase3d.md): `Color3`, `Transparency`, `Color`, `Visible`
- From [Instance](https://rapi.sleaze.dev/classes/Instance.md): `Archivable`, `archivable`, `Attributes`, `AttributesReplicate`, `AttributesSerialize`, `HistoryId`, `Name`, `Parent`, `PredictionMode`, `PropertyStatusStudio`, `RobloxLocked`, `SerializedOverrides`, `SourceAssetId`, `Tags`, `UniqueId`, `numExpectedDirectChildren`, `DataCost`, `Capabilities`, `DefinesCapabilities`, `IsInSandbox`, `Sandboxed`, `AddTag`, `ClearAllChildren`, `Clone`, `Destroy`, `FindFirstAncestor`, `FindFirstAncestorOfClass`, `FindFirstAncestorWhichIsA`, `FindFirstChild`, `FindFirstChildOfClass`, `FindFirstChildWhichIsA`, `FindFirstDescendant`, `GetActor`, `GetAttribute`, `GetAttributeChangedSignal`, `GetAttributes`, `GetChildren`, `GetDebugId`, `GetDescendants`, `GetFullName`, `GetStyled`, `GetStyledPropertyChangedSignal`, `GetTags`, `HasTag`, `IsAncestorOf`, `IsDescendantOf`, `IsPropertyModified`, `QueryDescendants`, `RemoveTag`, `ResetPropertyToDefault`, `SetAttribute`, `WaitForChild`, `Remove`, `children`, `clone`, `destroy`, `findFirstChild`, `getChildren`, `isDescendantOf`, `remove`, `AncestryChanged`, `AttributeChanged`, `ChildAdded`, `ChildRemoved`, `DescendantAdded`, `DescendantRemoving`, `Destroying`, `StyledPropertiesChanged`, `childAdded`
- From [Object](https://rapi.sleaze.dev/classes/Object.md): `ClassName`, `className`, `GetPropertyChangedSignal`, `IsA`, `isA`, `Changed`
