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Roblox API Reference

Fire

A preconfigured particle emitter with the visual aesthetic of fire.
Memory category
Instances
Own members
11
Inherited members
75
Subclasses
0
Siblings
608

Properties33

Inherited fromObject2

Property categoryData

Inherited fromInstance21

Property categoryBehavior

Property categoryData

Property categoryPermissions

Defined byFire10

Property categoryData

  • Fire.Color: Color3 = Color3.new(0.92549, 0.545098, 0.27451)
    Determines the color of the primary (outer) flame particles.
    • Capabilities: Basic
  • Fire.Enabled: boolean = true
    Determines whether flame particles are emit.
    • Capabilities: Basic
  • Fire.Heat: number = 9
    Determines the velocity at which particles are emit.
    • Not replicated
    • Capabilities: Basic
    • Load only
  • Fire.LocalTransparencyModifier: number = 0
    A multiplier for the Fire object's transparency that is only visible to the local client.
    • Hidden
    • Not replicated
    • Capabilities: Basic
  • Fire.SecondaryColor: Color3 = Color3.new(0.545098, 0.313726, 0.215686)
    Determines the color of the of the secondary (inner) flame particles.
    • Capabilities: Basic
  • Fire.Size: number = 5
    Determines the size of the flame particles.
    • Not replicated
    • Capabilities: Basic
    • Load only
  • Fire.TimeScale: number = 1
    Controls the speed of the particle effect.
    • Capabilities: Basic
  • Fire.heat_xml: number = 9
    • Hidden
    • Not scriptable
    • Capabilities: Basic
  • Fire.size_xml: number = 5
    • Hidden
    • Not scriptable
    • Capabilities: Basic
  • Fire.size: number = 5
    Deprecated: This property is a deprecated variant of Fire.Size which should be used instead.
    • Deprecated
    • Not replicated
    • Capabilities: Basic
    • Load only

    Use Size instead.

Methods43

Inherited fromObject3
  • Get an event that fires when a given property of the object changes.
    Parameters
    ParameterDescription
    property: string
    The property to connect to.
    Returns
    TypeDescription
    RBXScriptSignal
    A signal that fires whenever the property changes.
  • Object:IsA(className: string): boolean
    Returns true if an object's class matches or inherits from a given class.
    • Custom Lua state
    • Thread safe
    Parameters
    ParameterDescription
    className: string
    The class against which the Object's class will be checked. Case-sensitive.
    Returns
    TypeDescription
    boolean
    Describes whether the Object's class matched or is a subclass of the given class.
  • Object:isA(className: string): boolean
    Deprecated: This deprecated function is a variant of Object:IsA() which should be used instead.
    • Deprecated
    • Custom Lua state
    Parameters
    Parameter
    className: string
    Returns
    Type
    boolean

    Use IsA instead.

Inherited fromInstance39
Defined byFire1
  • Fire:FastForward(numFrames: number)
    • Roblox script security
    • Capabilities: Basic
    Parameters
    Parameter
    numFrames: number

Events10

Inherited fromObject1
Inherited fromInstance9