# CylinderHandleAdornment

Roblox Engine API class from Roblox Studio 0.744.0.7441077 (version-7aaa6838d36c4448).

- Inherits from, nearest first: [HandleAdornment](https://rapi.sleaze.dev/classes/HandleAdornment.md), [PVAdornment](https://rapi.sleaze.dev/classes/PVAdornment.md), [GuiBase3d](https://rapi.sleaze.dev/classes/GuiBase3d.md), [GuiBase](https://rapi.sleaze.dev/classes/GuiBase.md), [Instance](https://rapi.sleaze.dev/classes/Instance.md), [Object](https://rapi.sleaze.dev/classes/Object.md)
- Memory category: Instances
- HTML page: https://rapi.sleaze.dev/classes/CylinderHandleAdornment/
- Roblox documentation: https://create.roblox.com/docs/reference/engine/classes/CylinderHandleAdornment

A cylinder-shaped handle that can be adorned to a [`BasePart`](https://rapi.sleaze.dev/classes/BasePart.md).

## Properties

### Angle

```luau
CylinderHandleAdornment.Angle: number = 360
```

- Tags: Read capabilities: Basic + UI

Angle of the cylinder handle as in a "pie slice" sector.

### DoubleSided

```luau
CylinderHandleAdornment.DoubleSided: boolean = false
```

- Tags: Hidden, Roblox script security, Read capabilities: Basic + UI

### Height

```luau
CylinderHandleAdornment.Height: number = 1
```

- Tags: Read capabilities: Basic + UI

Height of the cylinder adornment.

### InnerRadius

```luau
CylinderHandleAdornment.InnerRadius: number = 0
```

- Tags: Read capabilities: Basic + UI

Inner radius with which to render a hollow cylinder.

### Radius

```luau
CylinderHandleAdornment.Radius: number = 1
```

- Tags: Read capabilities: Basic + UI

Radius of the cylinder adornment.

### Shading

```luau
CylinderHandleAdornment.Shading: Enum.AdornShading = Enum.AdornShading.Default
```

- Tags: Read capabilities: Basic + UI

Determines how the cylinder adornment is shaded and whether it draws through geometry that would otherwise occlude it.

## Inherited members

- From [HandleAdornment](https://rapi.sleaze.dev/classes/HandleAdornment.md): `AdornCullingMode`, `AlwaysOnTop`, `CFrame`, `GizmoReference`, `SizeRelativeOffset`, `ZIndex`, `MouseButton1Down`, `MouseButton1Up`, `MouseEnter`, `MouseLeave`
- From [PVAdornment](https://rapi.sleaze.dev/classes/PVAdornment.md): `Adornee`
- From [GuiBase3d](https://rapi.sleaze.dev/classes/GuiBase3d.md): `Color3`, `Transparency`, `Color`, `Visible`
- From [Instance](https://rapi.sleaze.dev/classes/Instance.md): `Archivable`, `archivable`, `Attributes`, `AttributesReplicate`, `AttributesSerialize`, `HistoryId`, `Name`, `Parent`, `PredictionMode`, `PropertyStatusStudio`, `RobloxLocked`, `SerializedOverrides`, `SourceAssetId`, `Tags`, `UniqueId`, `numExpectedDirectChildren`, `DataCost`, `Capabilities`, `DefinesCapabilities`, `IsInSandbox`, `Sandboxed`, `AddTag`, `ClearAllChildren`, `Clone`, `Destroy`, `FindFirstAncestor`, `FindFirstAncestorOfClass`, `FindFirstAncestorWhichIsA`, `FindFirstChild`, `FindFirstChildOfClass`, `FindFirstChildWhichIsA`, `FindFirstDescendant`, `GetActor`, `GetAttribute`, `GetAttributeChangedSignal`, `GetAttributes`, `GetChildren`, `GetDebugId`, `GetDescendants`, `GetFullName`, `GetStyled`, `GetStyledPropertyChangedSignal`, `GetTags`, `HasTag`, `IsAncestorOf`, `IsDescendantOf`, `IsPropertyModified`, `QueryDescendants`, `RemoveTag`, `ResetPropertyToDefault`, `SetAttribute`, `WaitForChild`, `Remove`, `children`, `clone`, `destroy`, `findFirstChild`, `getChildren`, `isDescendantOf`, `remove`, `AncestryChanged`, `AttributeChanged`, `ChildAdded`, `ChildRemoved`, `DescendantAdded`, `DescendantRemoving`, `Destroying`, `StyledPropertiesChanged`, `childAdded`
- From [Object](https://rapi.sleaze.dev/classes/Object.md): `ClassName`, `className`, `GetPropertyChangedSignal`, `IsA`, `isA`, `Changed`
