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Roblox API Reference

CompressorSoundEffect

Adjusts the dynamic range of audio.
Memory category
Instances
Own members
6
Inherited members
77
Subclasses
0
Siblings
10

Properties31

Inherited fromObject2

Property categoryData

Inherited fromInstance21

Property categoryBehavior

Property categoryData

Property categoryPermissions

Inherited fromSoundEffect2

Property categoryState

Defined byCompressorSoundEffect6

Property categoryState

  • CompressorSoundEffect.Attack: number = 0.100000001
    The time the effect takes to become active after its Threshold has been reached.
    • Read capabilities: LegacySound
  • CompressorSoundEffect.GainMakeup: number = 0
    The overall amplification applied to the effect's Sound or SoundGroup after attenuation of sounds above the threshold.
    • Read capabilities: LegacySound
  • CompressorSoundEffect.Ratio: number = 40
    The ratio between the SideChain sound effect, and this sound effect.
    • Read capabilities: LegacySound
  • CompressorSoundEffect.Release: number = 0.100000001
    The time the effect takes to become inactive after its sound is below the Threshold.
    • Read capabilities: LegacySound
  • CompressorSoundEffect.SideChain: Instance
    Applies a ducking effect to the compressor sound effect. The behavior of the sidechain depends on the Sound or SoundGroup linked to it.
    • Read capabilities: LegacySound
  • CompressorSoundEffect.Threshold: number = -40
    Volume level at which point the compressor applies its effect.
    • Read capabilities: LegacySound

Methods42

Inherited fromObject3
  • Get an event that fires when a given property of the object changes.
    Parameters
    ParameterDescription
    property: string
    The property to connect to.
    Returns
    TypeDescription
    RBXScriptSignal
    A signal that fires whenever the property changes.
  • Object:IsA(className: string): boolean
    Returns true if an object's class matches or inherits from a given class.
    • Custom Lua state
    • Thread safe
    Parameters
    ParameterDescription
    className: string
    The class against which the Object's class will be checked. Case-sensitive.
    Returns
    TypeDescription
    boolean
    Describes whether the Object's class matched or is a subclass of the given class.
  • Object:isA(className: string): boolean
    Deprecated: This deprecated function is a variant of Object:IsA() which should be used instead.
    • Deprecated
    • Custom Lua state
    Parameters
    Parameter
    className: string
    Returns
    Type
    boolean

    Use IsA instead.

Inherited fromInstance39

Events10

Inherited fromObject1
Inherited fromInstance9