# ClimbController

Roblox Engine API class from Roblox Studio 0.744.0.7441077 (version-7aaa6838d36c4448).

- Inherits from, nearest first: [ControllerBase](https://rapi.sleaze.dev/classes/ControllerBase.md), [Instance](https://rapi.sleaze.dev/classes/Instance.md), [Object](https://rapi.sleaze.dev/classes/Object.md)
- Memory category: Instances
- HTML page: https://rapi.sleaze.dev/classes/ClimbController/
- Roblox documentation: https://create.roblox.com/docs/reference/engine/classes/ClimbController

A physics character controller that moves its [`ControllerManager.RootPart`](https://rapi.sleaze.dev/classes/ControllerManager.md) along a climbable surface, such as a ladder.

## Properties

### BalanceMaxTorque

```luau
ClimbController.BalanceMaxTorque: number = 10000
```

- Tags: Read capabilities: Basic, Simulation access

The maximum torque used to keep the [`ControllerManager.RootPart`](https://rapi.sleaze.dev/classes/ControllerManager.md) aligned upright and aligned to the climbed surface.

### BalanceSpeed

```luau
ClimbController.BalanceSpeed: number = 100
```

- Tags: Read capabilities: Basic, Simulation access

The maximum angular speed used to align the [`ControllerManager.RootPart`](https://rapi.sleaze.dev/classes/ControllerManager.md) upright and with the climbed surface.

### AccelerationTime

```luau
ClimbController.AccelerationTime: number = 0
```

- Tags: Read capabilities: Basic, Simulation access

Currently unused; reserved for future climb acceleration ramp timing.

### MoveMaxForce

```luau
ClimbController.MoveMaxForce: number = 10000
```

- Tags: Read capabilities: Basic, Simulation access

The maximum force used by the climbing "motor" to move the [`ControllerManager.RootPart`](https://rapi.sleaze.dev/classes/ControllerManager.md) or keep it stationary.

## Inherited members

- From [ControllerBase](https://rapi.sleaze.dev/classes/ControllerBase.md): `BalanceRigidityEnabled`, `Active`, `MoveSpeedFactor`
- From [Instance](https://rapi.sleaze.dev/classes/Instance.md): `Archivable`, `archivable`, `Attributes`, `AttributesReplicate`, `AttributesSerialize`, `HistoryId`, `Name`, `Parent`, `PredictionMode`, `PropertyStatusStudio`, `RobloxLocked`, `SerializedOverrides`, `SourceAssetId`, `Tags`, `UniqueId`, `numExpectedDirectChildren`, `DataCost`, `Capabilities`, `DefinesCapabilities`, `IsInSandbox`, `Sandboxed`, `AddTag`, `ClearAllChildren`, `Clone`, `Destroy`, `FindFirstAncestor`, `FindFirstAncestorOfClass`, `FindFirstAncestorWhichIsA`, `FindFirstChild`, `FindFirstChildOfClass`, `FindFirstChildWhichIsA`, `FindFirstDescendant`, `GetActor`, `GetAttribute`, `GetAttributeChangedSignal`, `GetAttributes`, `GetChildren`, `GetDebugId`, `GetDescendants`, `GetFullName`, `GetStyled`, `GetStyledPropertyChangedSignal`, `GetTags`, `HasTag`, `IsAncestorOf`, `IsDescendantOf`, `IsPropertyModified`, `QueryDescendants`, `RemoveTag`, `ResetPropertyToDefault`, `SetAttribute`, `WaitForChild`, `Remove`, `children`, `clone`, `destroy`, `findFirstChild`, `getChildren`, `isDescendantOf`, `remove`, `AncestryChanged`, `AttributeChanged`, `ChildAdded`, `ChildRemoved`, `DescendantAdded`, `DescendantRemoving`, `Destroying`, `StyledPropertiesChanged`, `childAdded`
- From [Object](https://rapi.sleaze.dev/classes/Object.md): `ClassName`, `className`, `GetPropertyChangedSignal`, `IsA`, `isA`, `Changed`
