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Roblox API Reference

AirController

A physics character controller that governs movement while a character is airborne.
Memory category
Instances
Own members
8
Inherited members
78
Subclasses
0
Siblings
4

Properties34

Inherited fromObject2

Property categoryData

Inherited fromInstance21

Property categoryBehavior

Property categoryData

Property categoryPermissions

Inherited fromControllerBase3

Property categoryBalance

Property categoryData

Property categoryMovement

Defined byAirController8

Property categoryBalance

  • AirController.BalanceMaxTorque: number = 10000
    The maximum torque the character can use to remain balanced upright.
    • Read capabilities: Basic
    • Simulation access
  • AirController.BalanceSpeed: number = 100
    The maximum angular speed used to align the character upright.
    • Read capabilities: Basic
    • Simulation access

Property categoryMovement

  • AirController.LinearImpulse: Vector3 = Vector3.zero
    • Hidden
    • Not replicated
    • Read capabilities: Basic
    • Simulation access
  • AirController.MaintainLinearMomentum: boolean = true
    Determines whether linear momentum is preserved when input has stopped.
    • Read capabilities: Basic
    • Simulation access
  • AirController.MoveMaxForce: number = 1000
    The maximum force that can be applied on the ControllerManager.RootPart for moving in the ControllerManager.MovingDirection.
    • Read capabilities: Basic
    • Simulation access

Property categoryTurn

Methods42

Inherited fromObject3
  • Get an event that fires when a given property of the object changes.
    Parameters
    ParameterDescription
    property: string
    The property to connect to.
    Returns
    TypeDescription
    RBXScriptSignal
    A signal that fires whenever the property changes.
  • Object:IsA(className: string): boolean
    Returns true if an object's class matches or inherits from a given class.
    • Custom Lua state
    • Thread safe
    Parameters
    ParameterDescription
    className: string
    The class against which the Object's class will be checked. Case-sensitive.
    Returns
    TypeDescription
    boolean
    Describes whether the Object's class matched or is a subclass of the given class.
  • Object:isA(className: string): boolean
    Deprecated: This deprecated function is a variant of Object:IsA() which should be used instead.
    • Deprecated
    • Custom Lua state
    Parameters
    Parameter
    className: string
    Returns
    Type
    boolean

    Use IsA instead.

Inherited fromInstance39

Events10

Inherited fromObject1
Inherited fromInstance9